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WebGPU can handle mat4x4<f16> by enabling the f16 extension. It would be easier to handle it by including support for Float16Array in DOMMatrix. https://www.w3.org/TR/WGSL/#matrix-types
Stage 3 Float16Array is currently in progress at TC39 and is in the process of being implemented in each engine.
https://github.com/tc39/proposal-float16array
WebGPU can handle
mat4x4<f16>
by enabling the f16 extension. It would be easier to handle it by including support forFloat16Array
inDOMMatrix
.https://www.w3.org/TR/WGSL/#matrix-types
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