-
Notifications
You must be signed in to change notification settings - Fork 3
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Auto map pins not working on dedicated servers #41
Comments
I admit I never tried my mod on dedicated servers, I'll check what I can do! |
Can you better explain what isn't working? |
The only pins that show are Boss pins, and manually placed pins. I was not expecting to see other players pins. I do not see any problems in the log with AlweStats. I'll attach my last log file. |
Have tried installing ServerSideMap on both server and client? It should work fine, tell me if it isn't. |
The issue is not with sharing map pins. The issue is no automatic pins are being placed. I tested with just AlweStats installed on a dedicated server. It works in a local hosted game but does not on a dedicated server. It won't even load on a dedicated server it says it was skipped due to process Valheim.exe. |
Ok, thanks for the reply |
Now I understood where is the problem, I will fix it in the next patch, thanks for the help! |
Awesome, I'm looking forward to the next patch. Thank you for being so receptive to feedback! |
Thanks for the quick turnaround! Unfortuantely, even though the process filters issue is fixed, automated map pins are still not showing up on dedicated servers. I've been testing the new version on a locally hosted dedicated server, and using server devcomands mod I can quickly fly through the Black Forest to find dungeons or troll caves, neither of which will get pinned automatically. I realize this may be a more difficult bug than expected, but if you need my help for testing, I'm happy to. |
Thanks for the help, can you provide me with your locally hosted dedicated server so that I can test the changes for the mod to work? |
Took me longer than I care to admit. For some reason the port still shows closed on port-checkers but I was able to log into it from outside my local network. I've removed all mods except for AlweStats, Server_Devcommands, and Skip_Intro. 198.72.174.155:2456 |
Are you able to reach my server? |
I just tested with the new version just posted today. I'm not worried about
sharing map pins. When you join a dedicated server the auto map pins are
not generated at all. I tested with just AlweStats installed on server and
client. It doesn't even load on the server it says it's being skipped due
to process valheim.exe
…On Sun, Aug 28, 2022 at 12:32 PM Dany ***@***.***> wrote:
Have tried installing ServerSideMap
<https://valheim.thunderstore.io/package/Mydayyy/ServerSideMap/> on both
server and client? It should work fine, tell me if it isn't.
—
Reply to this email directly, view it on GitHub
<#41 (comment)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/ABICIZ6CFRV2FDKMNSAZ2Q3V3O5EZANCNFSM57CO3FRQ>
.
You are receiving this because you authored the thread.Message ID:
***@***.***>
--
Jeffrey Cook
| mobile: 623-217-9854
| phone: 623-849-1196
| email: ***@***.***
<https://www.facebook.com/jeffcook73> <https://twitter.com/almty1>
|
Was there ever a solution or workaround? I absolutely love this mod but really would like the auto pins to show on my dedicated server. |
Also chiming in that auto map pins are not working for things like dungeons, I do have to add that I saw a single dungeon pop-up in the black forest but that was just one and I have not seen it since. If you are still looking for a sever to join @zAlweNy26 for some testing, you can join ours. Just sent me a message on Discord: sfjuocekr |
While connected to my dedicated server the auto map pin feature isn't working. If I load a local game, they work. Love the Mod though :-)
The text was updated successfully, but these errors were encountered: