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Falling Fail's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Simplicity | #118 | 4.071 | 4.071 |
Sound | #381 | 3.000 | 3.000 |
Visuals | #532 | 2.857 | 2.857 |
WOWIE! | #580 | 2.643 | 2.643 |
Fun | #585 | 2.679 | 2.679 |
Creativity | #675 | 2.571 | 2.571 |
Topic | #722 | 2.321 | 2.321 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
The music is from an appstore app called medly its a template music.
Credits
MKRTG
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Comments
I mean you kinda dodged the theme a bit but its very engaging and fun. I think what could have improved the game would be to randomise if a red or a green cube spawns! But decent submission!
Thanks :D - I Randomized it .... rlly i swear XD i dont know why they spawn so strange.
i like the idea preety much!The controls where a little weird but still good game! Also check out my game: https://itch.io/jam/wowie-jam-3/rate/940340 (soory for promotion)
Thx ^^
I must say the idea is simple yet engaging :D My only problem is the movement the player fells like it is moving on butter the movement needs to be more responsive. Other than that i think you did a good job well done :)
Note: I would be happy if you could check out my game as well :d
Okay :D
Extremely simple idea, but the game is still really fun. :)
Thank u :D
After a few tries I figured out that if you just go in a corner after you catch the red cube, the green cube will never hit you, so the game becomes a routine and you just move from a corner to the middle beacuse you know what cube will spawn next. The game needs a little randomness.
TRUEEE IT IS RANDOM but what u say is right...
I maked the spawning random but the green one will never hit u if are in a corner. IDK WHY
The idea is simple but fun. The control and the brick falling speed really confused me. Maybe make brick falls slower at first would make it better! I like the idea you swap the logic that you need to catch another color instead of the color of itself!
It's definitely pretty but rather frustrating to play! Can't catch up to the blocks/avoid them. Also not really clear how it fits the theme. Also not clear at all what the goal is, there's hardly any feedback and catching one of the wrong blocks seems to restart the entire level?
Anything That’s Green Must touch red and anything That’s red Must touch green
And in the tutorial is a text which explains u must stay 30seconds alive to get to the next level.
I don't recall that the "anything is green must touch red" etc is actually stated clearly in the game though? Or did I miss that?
cool music and colors used for the game are really top
Thank you :D
Great graphics and music, loved how you implemented the theme, the only problem I got was with controls. They didn't feel responsive but is not that bad. Good Job
To what level did u get to ?
i gess was 2nd or 3rd level
:0 Good the 5thlevel is very HARD
The angle makes the movement kind of confusing, and it feels slippery. Othewise great graphics, simple but effective game and nice logo too!
It is kinda hard to see where the blocks fall, i think that's because of the isometric style. Besides that, it's a fun game to play.
Super fun game, all from such a simple idea!
You win by red instead of green means that red is success, not "failure which means success". So I think it's weak on the topic.
But otherwise, nicely presented game.
I recommend improving the speed / handling of the catcher, because it's really difficult as it is currently ;)
Interesting game fun to play for a few minutes only thing that would have been nice would have been a score counter of so kind but other than that it was good
Simple game thats fun to play!
Thanks :D
Simple little game. I definitely found myself subconsciously trying to catch the green ones.
^^
A very generic game, doesn't really fit the theme IMO.
It fits the theme because u must collect the red bois (there are bad) and dont collect the green bois (there are good)
that's merely a colour indicator based on cultural norms, not actual game design imo
And if u beat the level it litereally says "GAME OVER"
Because u Catch always the things u dont should catch (Ur green u catch red and if u are red u catch green so u dont do this what u should do and its "GAME OVER" but bc failure is progress u get to the next level. (srry for my english i´m german...)