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Mr. Ewind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #947 | 2.728 | 3.571 |
Game Design | #1174 | 2.291 | 3.000 |
Overall | #1257 | 2.128 | 2.786 |
Innovation | #1272 | 2.073 | 2.714 |
Audio | #1285 | 1.855 | 2.429 |
Theme | #1309 | 2.182 | 2.857 |
Fun | #1559 | 1.637 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
In the recovery of an environment.
Did you write most of the code yourself and made all the assets from scratch?
I have only programmed 4 simple scripts, I wanted to practice with the unity terrain tool and with some assets that I have such as polygon nature and vegetation engine. I also used the standard assets and some more unity free asset for shaders and props. sorry for my english, i'm spanish
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Comments
The map is very well done (although there are plenty ways of reaching places that I think the player is not supposed to reach, such as the top of the waterfall). I would have loved if rewinding spawned something epic (like a city or something like that). But as tarrcolt said, this game is a fetch quest.
Buen trabajo en el mapa, esta muy bien hecho :D
Muchas gracias!!!! Thanks you for your reply!!
For one week, the game's 3d environment is extremely fleshed out, so kudos to that! However the base gameplay boiled down to a "fetch quest".
Tranks for your reply! :D
Walking through trees caught me off guard, Beyond that great work on the terrains, would be nice to see some more green as we place boxes to get a better idea of the recovery of the enviroment
Hey Oggal!
Thanks for the feedback! it's a good idea to make the concept better understood! If one day I carry out a project with this idea I will implement it!
Really nice environment. It was nice just to walk around and do small tasks. Lovely game!
Wow! Thanks you <3
Nice job on working with the terrain tools. Keep it up.
Thanks you! :D