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Phantom Storm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #54 | 3.900 | 3.900 |
Theme | #93 | 3.850 | 3.850 |
Overall | #101 | 3.675 | 3.675 |
Audio | #106 | 3.650 | 3.650 |
Game Design | #203 | 3.550 | 3.550 |
Graphics | #217 | 3.800 | 3.800 |
Innovation | #263 | 3.300 | 3.300 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is calm and running away from ghosts until a storms hits him and he "becomes" the storm
Did you write all the code and made all the assets from scratch?
yes. all assets and code were made by me and my team
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Comments
Very fun! The character animations are cool, and I liked the upgrades. On my last try, I took glass cannon immediately, then upgraded my max health and made it to level 20.
The only thing to criticize I can think of is that the lightning sound when player turns to Goku is way too loud compared to rest of the sounds, the first time really jump scared me!
Goku Pac-Man is epic!
Interesting game! I loved the character, really cool design!
Very addicting game!
I think this is a really fun game! It's a really simple idea but executed well. The movement and fighting mechanics worked well, it was satisfying, and had a nice progression.
I do wish there were more enemies and different upgrades when you got to a higher level (I stopped at level 69, so I dont know if there was anything new beyond that). And the music and sounds could get a little bit repetetive over time, but it wasnt a big issue either.
All in all a very nice game!
- Erlend
thanks!!
nice job , its really fun game with great idea !!
This is a superb entry and a hidden gem!! Great execution of your ideas :D
Loved the way you tied in the theme to your game, very unique and creative.
Music/sound design are great and fit really well with the art style/overall aesthetic, well done on that!
The game design is fantastic. I love that the upgrades matter in an impactful way in moment-to-moment gameplay. I had a lot of fun with the glass cannon upgrade hahaha. Great job on giving the player the control to spec into their own play style!
Overall a really great entry and solid work by everyone, well done! :D
I've just played another vampire survivor's clone and yours is much more fun. Liked the style and the concept. Only wish there were more upgrades!
I love roguelikes so I played for a while. I think that the gameplay could be expanded on but it was still super fun for me! I quit after round 30 because I think the "heal to full" upgrade saved me a lot. Maybe it should be more rare or the waves become more difficult faster?
Loved the fact that this game used storm as an ally, that makes it unique!! Got through 12 waves
thanks!!
Fun game! I made it 37 waves in before giving up.
The art and music is so cool! I really liked Glass Cannon.
It could use some more enemy types, though.
Great work!
yoo thats a pretty high score! goodjob and thanks!
Really solid game! I think the default attack range might be too short and that there was a way to heal outside of upgrades, but overall enjoyed it!
yoo thanks for the review!
The music track is super good. Glass canon ability is fun!
It would be nice if the game has more unique upgrades rather than a simple stats increase.
Good job!
thanks! i didnt have much time to implement unique upgrades but yeah
The music track is super good. Glass canon ability is fun!
It would be nice if the game has more unique upgrades rather than a simple stats increase.
Good job!
Wow I'm surprised this hasn't gotten more ratings. Super fun game, love the concept of having to alternate between playing safe and aggressive.
Really fun!! There's a great start here and the gameplay is not too challenging but still very engaging. I only wish the lightning bolt went ever so slightly farther as sometimes i would be right next to an enemy and it still wouldn't hit, but thats minor! great work :)
I really loved the spin with the theme on vampire survivor like game. Would have been cool if there was a way to deal damage on the "calm" phase and then have more specific upgrades which improve one phase and nerfes the other phase. Although I see why the current state is better for this jam theme. Also I would have loved to see a trail behind the dash. But the sprites overall are really great and the animations look very clean and awesome.
This is actually a great game. The gameplay is there, artstyle and the animations are matching perfect. I liked the glass cannon being shot from a long distance but you'll have 1hp, that's nice and pretty balanced. Nice work, Good Luck!
Really really cool game! Background music is super nice. Also the cannon power up was really fun! Would have been cool to see the tutorial more interactive, instead of a wall of text. But other than this good job!
thanks, i didnt have enough time for the tutorial so its a big wall of text but yeah