Play ButtonRunner
ButtonRun's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #151 | 3.970 | 3.970 |
Fun | #196 | 3.545 | 3.545 |
Audio | #210 | 3.424 | 3.424 |
Innovation | #228 | 3.364 | 3.364 |
Game Design | #248 | 3.470 | 3.470 |
Overall | #259 | 3.399 | 3.399 |
Theme | #782 | 2.621 | 2.621 |
Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The city was normal and in peace (Calm)
but a day a international criminal deployed bombs in the city so you have to stop them by pressing and punching all the buttons to deactivate them before they Explode and all buildings collapse(Storm)
Did you write all the code and made all the assets from scratch?
All the assets and code were made by me, but sounds were extracted from freesound.com, (all credits on the menu)
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Comments
Wow the artstyle is super clean and I love the sound design as well! Jumping felt a bit clunky with the roof being so low and the spikes being so fast, but it was fun nontheless! Maybe a bit more time would be nice too but really awesome work!!
Fun game!
Really nice game! Needed a bit to get into it and the time was really stressfull! Also ...did you explain somewere that you are not allowed to press that one button? Thought I had to press it once I was done.
I dind't tell about that button in the tutorial because I wanted to let the player discover by itself, that's something that will happen when I finish the game in its totallity, but anyways thanks for the feedback <3.
Amazing game! However NO to space being jump.. you should have had the up button be jump like normal layouts go, this really can't be changed in button mapping interaction like stairs should then go on space so a simple swap option even on a settings menu (or a button in the tutorial VERY GOOD TUTORIAL btw!) would be nice. GG
I was thinking about that before, so after the game jam I will add settings to let player change keys, but afterall thanks for the feedback, always helps to improve <3
Lovely to hear you'll update the game after the jam! :)
Everything feels super polished from the art, sound, animation... Some nitpicks would be that resetting after each game over takes too long, from waiting for the timer zoom in, buildings to collapse, clouds to fade out, then to run past the tutorial again, also the space between chainsaws is too unforgiving, but maybe that is just me.
That's something that I'm changing, I fixed a lot of things in my game that could make the experience a little bit boring or slow, so I'm adding things like press the "space bar" to skip the collapse scene, balancing the clocks system, making a variety of traps, and other future stuff that I got in mind. But anyways I appreciate that people give me feedback to improve the game, thank you <3.
pretty cool animation,good job!
Had a fun time punching all the buttons, nice little mechanic! I think overall the hallways are a little tight so it's hard to accurately avoid obstacles and navigate the furniture. Good job with making such a polished looking game!
The animation when you die is quite cool, great job on the game!
Very polished game with clean art and good music. Not much to report about the bugs. Just the hit boxes felt a bit big (might be a me thing) Was searching for more clocks but couldn't find anymore :( !! Kept dying coz of that.
Kudos!! made a great game..
Wow. really smooth feeling game. Very frantic as I kept looking for clocks, are there any clocks in the second building?
No there aren't, but I'm making changes to balance the time and clocks system, thanks <3
Very cool game. I really like the challenges this game has. Good Job
Really good game, I'm just bad at timing my jumps so I kept landing on the saw blades rip, great audio too!
Really nice game. Love the vibe and the buttons had me smashing my mouse. Well done :D
Hee-ho. Very cool game. Nice gameplay. Thanks for good experience
Punching and moving around as fast as possible was really satisfying. Also really liked the physics of pushing stuff around.
The gameplay was captivating and stimulating. I was constantly seeking ways to prolong the experience. The mechanics of smashing enjoyable, as were the music and animations. Well done! Please rate my submission, hope you will also enjoy it!
challenging and engaging gameplay. I found myself looking for more clocks to increase time. The punching and seeing through the buildings mechanics were great. Nice music and animations too. Great job!
the game was super cool! I cant say there was any "calm" moment before the storm, and i mean that in the best way possible. super tense and a lot of fun, you nailed this. my only gripe is that it would be a little more satisfying for there to be a bright spark or something around a button when you press it, just to signify a bit more easily that its been pressed. thats not even a problem tho, overall great game :D
Thank you, I will have that in mind for future, thanks for playing!! <3.
Nice game! i really liked the music :)
Visuals are really great, very fast paced unique gameplay that's very interesting and fun. Loved going on the different floors of the buildings and the challenges that awaited in each, nice job on this!