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Juice Factory Operations's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #79 | 3.185 | 3.185 |
Audio | #85 | 2.778 | 2.778 |
Fun & Game Design | #100 | 2.815 | 2.815 |
Overall | #126 | 2.630 | 2.630 |
Originality & Innovation | #166 | 2.407 | 2.407 |
Theme | #204 | 1.963 | 1.963 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This was a lot of fun! Took a second to get accustomed to the attack since there are a few startup frames, but once you understand, it becomes really good fun timing the attack just right to juice the slimes. And there were lots of other little bits of polish I appreciated like different end screens for when you time out versus when you get killed by the monsters (loved the cute fat slime!). Mobile controls, the replenishing life and UI were all really good. Well done!
Though it had some annoying flaws and all but im really happy y’all enjoyed it! It makes me feel guilty not fixing these bugs.
Pretty cool game! But sometimes I get the visual that I was hurt but my heart stayed the same, also the WASD controls isn't working. But other than that, this game is well-designed and pretty fun so well done!
Yeah the hearts are a little iffy because the lives are floats, and the losing state and the visuals rely on integers. My bad lol. About WASD, some bug prevent it to work. Also my bad lol.
Fun game ! :D
Enjoyed playing and killing this slimes <3
Well made !
Good game with Juice! Especially now in summer LOL
The mechanics are good and combat controls are a little tough to master.
Overall a good work!
Juice, Juice, Juice... Fun also when the Juice monster get serious, well I can't handle theme XD.
Yeah it is unstable in here lol
That was a fun game, though the combat took me a while for me to get used to. I liked how the player's health slowly increased over time and how the player needs to get more juice before time runs out. The game over screen when the player runs out of time made me laugh.
Great job on the jam submission!
Yeah the most fun I had making this game was the game over screens and the thumbnail haha.
This looks so awesome! To bad I suck at this type of combat though :(
Would you like to rate my game as well please, thanks.
I will do that as soon as I could don’t worry ;D
I love the graphics and the music, but I found frustrating the anticipation when you want to use the hammer, because I don´t know when to click. Overall, your game is very enjoyable.
PS: Could you give me the name of that palette? Thanks!😁
The palette is called PEAR36, and thanks for your comment! I said this a lot for many people here but i really appreciate the comments that people leave for me, especially those helpful comments with tips and notes about the shortcomings of my games. I just don’t know what better way to communicate that
That's the good thing about jams, useful feedback everywhere! And thanks for the palette.
i played it on mobile and the controls were to fast hard to control and overall it felt really slippery. but the art is pretty good
Oh i never noticed that! Thanks for the comment!
Really like the presentation, the art style and the sounds. Maybe I would consider making the hammer's attack AOE while mantaining the timing, I find it a little bit difficult to be on the right side to attack the enemies. That said, it's a pleasant and polished experience!
It’s already an AOE, but the range is so small to be insignificant to be consistent like that. At least that’s how i assume your problem… though I’m very thankful for you to take some time to review my game and rate it, really appreciate it!
First things 1st, your artstyle, PERFECTO! Your colors in perticular ^^ Very well choosen.
Its a simple, yet engaging game which is quite tough due to its small room size. While played the game I noticed, that it was quite hard to hit enemies sometimes. Perhaps next time you give the player the chance to attack in all angles ^^
But that's pure nitpicking here. Great job with the game!
Thanks for the feeback! Ill look into it next time.
Unlike me, it is very polished! well done
Don’t say that about yourself or your games like that! You’ll get better with learning and experiencing… I believe in you!
I learnt the engine while doing the game jam, I used unity in the past, And again, well done!
Nice work very polished
Had fun playing this. Took a while to figure out timings for attack but managed to survive the time. Sound FX are great!
The sound effects were the most stressful part, and I’m glad you like it.
I love the visuals, it looks nice!
Thanks a lot my friend!
A neat concept the attack can be a little tricky to time and aim. Really liked your story and Menu screen very organised.
I’m very happy you liked the story haha :D.
This was a lot of fun to play! By the way WASD doesn't work.
I’m very sorry about that, there’s a little bug that negate it. And I don’t think I can update the game for this…