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manpac's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4578 | 2.462 | 2.462 |
Enjoyment | #4600 | 2.115 | 2.115 |
Overall | #5008 | 2.141 | 2.141 |
Presentation | #5619 | 1.846 | 1.846 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
pacman but playing the ghost
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I really like to see the path in real time, often when in proximity of the corner he stuck. Maybe a bit more level and some points to reach could have been good for your game :)
That pathfinding line is the most satisfying thing ive seen all day
🖇
cute, fun, with a lot of untapped potential for a more fleshed out gameplay loop.
Controlling two ghosts at once, having multiple pacman, having different levels. All directions in which you can take this concept to expand it beyond just the pathfinding algo
In fact,it can block(
Pretty cool pathfinding, otherwise not very much to look at
my brain just made me play this for 20 minutes strait just watching the pathfinding line 10/10
Very polished pathfinding! I would love to play with the full map
I love the name too hahaha
Great job on the pathfinding algorithm! That in itself is an achievement!! Definitely would love to see what this would look like on a pacman map! Good job :)
A cool idea! I feel like there is a lot you can do with it!