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A jam submission

Guard DutyView game page

Ever wondered what it would be like to be the nameless guard in that one stealth game? Yeah, neither did we.
Submitted by OJo7945, Eyliess, DragonHeart510 — 7 hours, 15 minutes before the deadline
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Guard Duty's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#5814.0594.059
Overall#6553.7843.784
Enjoyment#8443.5293.529
Creativity#9723.7653.765

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Guard Duty is a unique take on a stealth game where you play as the nameless guard rather than the infiltrator.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

I love the feel of the game, the quiet atmosphere combined with the suspenseful audio cues to indicate the killer's venting are apt and compliment the thematic. Overall the game is fairly polished considering the given time!

Submitted(+1)

Very nice work: animation, idea are very good, i ve enjoyed alot

Submitted(+2)

The atmosphere in this game is really well done, and the absence of sound adds to that.

Gameplay wise I enjoyed it and it looks polished even, although I'm still not sure how/when to use the stun grenades, and it sometimes feels like you are just waiting for the enemy to show itself

Developer

Hiya, thanks so much for playing.

Unfortunately we ran out of time to implement it, it's only function now is when you interact with the lockers, if the infiltrator is hiding in there, you'll win, otherwise you lose.

It was meant to be that you had to throw the stun grenade near where he is hiding and then you can open it while he is stunned, but yeah, ran out of time :D

Submitted(+1)

it's very well done and polished, great job!

(+1)

Amizing execution on the idea, the complete silence makes even more tense. 
nice idea on making the flashlight run out of battery.

the overall aesthetic was really well made!

(+2)

Amizing execution on the idea, the complete silence makes even more tense. 
nice idea on making the flashlight run out of battery.

the overall aesthetic was really well made!

(+1)

Brilliant game, well done. Could have made the items more visible, but still a great, tense game.