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Tools for Fools's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #39 | 4.457 | 4.457 |
Overall | #62 | 4.287 | 4.287 |
Enjoyment | #80 | 4.170 | 4.170 |
Presentation | #365 | 4.234 | 4.234 |
Ranked from 94 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Settings don't change the game.. the game changes the settings.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very creative game! The old-timey Windows theme is a great touch. The levels were spaced out nicely, so the learning curve never felt too steep. Well done!
Good game, I like the idea. If you want, can you rate my game?
One of the best games I've played yet! Good job!
Awwh that was really adorable. Excellent puzzle mechanic, I really wanna know what you consider "par" for each one. Great work!
Superb. Other than it running a little slow on my machine this is a fantastic and clever little puzzle game.
Really fun well made game, keep up the good work.
One of the best games of the jam, for me. Everithing is just perfect! The only minor problem is that something i cannot pick up the objects when i click, i have to precisely click on them when I thought I can only be near with my character. Aside from this little thing, exellent job!!!
This is so much fun!!!!
This was pretty neat lol. Good job! Though I'm mad that the last level killed my score pretty badly because throwing two volume ups quickly doesn't seem to finish the level, despite the settings being right. Gotta do the wall bounce. I call hacks!
I saw Windows XP and I had to play this game. I love the take on the theme I like how the game doesn't need much text to explain it; the art is done is such a way as to teach the player as they go along. Great work!
Interesting puzzler! Great pace of introducing new mechanics, it never felt overwhelming while also keeping me engaged throughout. I loved how the different mechanics interacted with each other, and that there wasn't a "wrong" way to do it, just more or less efficient ways. Music and graphics were also nice. Overall, very enjoyable experience!
A really nice puzzle game which all the mechanics works well together! I like how 1 action can have many different outcomes which affect the music and brightness as well!
I scored 50! I don't know if it's an average score or not but one thing I'm sure of is I'm rating this 5. Lol. Everything is well implemented. I am impressed it was only made in two days! Great job!
I'm fool at level 8
This is actually great. The puzzles are obviously limited under jam conditions, but I'd love to see an expanded version. Really good work!
amazing take on the theme. loved the creativity and the art style is so cute.
loved how clippy showed the controls!!
This is a really cool concept. I liked it, it reminded me of animation vs animator, but puzzle style.
This is a really cool concept. I liked it, it reminded me of animation vs animator, but puzzle style.
This is a really cool concept. I liked it, it reminded me of animation vs animator, but puzzle style.
I got so very close to a perfect game! Level 5 could have been done in 2 throws, and I think there might be a way to do 10 in 2 throws, but I’m not sure.
Very nice puzzle game! Well designed levels, and I love the fact that the game’s brightness and volume are actually affected by their current values!