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Tomb Defender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1154 | 3.720 | 3.720 |
Overall | #1855 | 3.300 | 3.300 |
Enjoyment | #2222 | 2.960 | 2.960 |
Creativity | #2575 | 3.220 | 3.220 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the Boss instead of the player
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
It is a really fun game while also being really polished, good job! The only complaint is sometimes the enemies would stay under me, making my boulders useless, I actually think this was a good mechanic, just wish there was another weapon to combat this. (I could just be wrong). Otherwise, you did a great job, the enemies feel nice, and the weapons I am given are satisfying when used, I'd say you did phenomenal.
Fun and polished game !
I loved the concept behind this game! The gameplay was fun and engaging. All it is missing is an end, and SFX!
Fun little game loop. Some tense boss music could be good and maybe extra ways for you to hurt the heroes in the same zones like crossbows around the arena or something, but overall, nice work!
The art is really nice, the sound effects are good aside from the boulder could have used a couple more varying sounds, also when the players went to the safe zone they could still damage you which was sort of annoying but it's pretty fun game loop and overall very well made, great stuff :)
The presentation was amazing. I really liked the screen shake and the particles. The idea wasn’t super creative, but the health increase helped it stand out. Additionally, smashing people was really fun! Overall, good game. :)
The polish on this game was very well done! It could probably use some more variety in the gameplay, but I did like that the heroes would run from the boulder, so you could lead them to the fists.
An awesome game for a game jam. Good art, good idea. Well done!
Wish they'd get out the safe zone quicker but still very fun! I love the style to it as well.
Perhaps they could not shoot you in the safe zone, they tended to stay for long periods of time there
Overall a pretty cool game
Very nice and polished game, do wish the difficult scaled faster though.
Very unusual game mechanics, only music is missing
To be honest id just like the difficulty upped a weeee bit more, just getting more heroes on the screen sooner would make this a lot more entertaining
It's really satisfying to kill the players, though I found myself mostly just spamming boulders at them, since the fists took so long to recharge. I found the game to be a bit too easy, since my health never got very low before going back up again. Overall, though, good work!
That's a really fun concept! I think it's a bit too random right now with the characters spending a long time shooting at you from the safe area.
I love the effects - honestly with the direction and execution, your game reminds me of mine in a good way (maybe great minds think alike?)
I think defeating enemies could be a little easier. They stay protected for a long time. The time the hands take to smash again could be reduced a bit. Other than that its a great game, the art is very good!!
Very cool! Some music could have really brought the game to life, but the gameplay in itself is already great.
A really polished submission, with a really fun twist on the classic tomb-raiding genre. Nice!