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Anti-Zuma's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #46 | 4.636 | 4.636 |
Overall | #82 | 4.253 | 4.253 |
Enjoyment | #183 | 4.030 | 4.030 |
Creativity | #321 | 4.091 | 4.091 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It Zuma but you are not the frog.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I personally really struggle to enjoy rhythm games, but I do appreciate how well-crafted this game is - and what a great concept! There was a significant issue I spotted, that being that I could just button-mash without penalty; you should probably add something to stop that, and penalize me for hitting the button at the wrong time. But I suspect that's only really a problem for people who don't like rhythm games, haha. Great game!
Wow the art, gameplay are very good.
And the concept is incredible! Nice job.
Got an idea, i think it'd be funny if you press the timing correct, let the frog shoot a ball to the wrong position. Typical Zuma gameplay XD.
The rhythm game aspect of this project is solid. The music is a lot of fun to listen to and the rests in the notes gives a nice break to not only rest the fingers but to also appreciate all the adorable slimes that have accumulated and groovin' to the beat. The biggest gripe I have is that if you don't make any mistakes, it's just a rhythm game. It is interesting that when you make a mistake on a certain color, it kills a slime of that color and works like it would in Zuma, where any connecting of the same color are too. That being said, seeing how the slimes are a method of keeping score it would be nice to see how that could be pushed further, seeing how much screen real-estate they take up.
As someone who spammed the classic Zuma game when I was younger, I absolutely love this reimagining! I love the music and art as well! The timings were a bit hard to get, but that's more of my personal failing. Well done!
This is a great game :) I enjoy a good rhythm game, with some more additions, there could be things like importance of timing and combos maybe. Anyways great job !
Love me a good rhythm game! And love me some frogs! So win win all the way! Great job!
Also though about a reverse Zuma but couldn't come up with an idea,
Well, this was a unique way to go about it, very impressive for 48 hours :)
This is actually unexpected and incredible. I wish there was more variety to the notes to the level of what other rhythm game usually has and in addition, more maps similar to how zuma games have. But im really satisfied with how good the gameplay loop is. Its really enjoyable and one of more fun games i’ve seen this jam.
Wow, this is seriously underrated. Party slimes! Party Frog! I hope you guys continue to develop this and add more songs, levels, and a song selection screen so I don't have to always do the tutorial lol. Found the last level to be just the right amount of difficulty though, great game!
Great lil' rhythm-based game. Loved it!!!!
I am loving rythm based games, nice art and music
Aaaah, it soo fun! My only feedback is to move guitar hero element to the center of the screen, cuz I am missing out on cool party of the frog and slimes trying to win the game xD
Very good presentation, my main complaint with the game is that I feel that the difficulty progresses a bit to fast for a newer player. I managed to complete a few levels but it took a lot of effort to gain the skills necessary to overcome the challenges. That said the music is great and the game is solid overall, good work!
OMG it's only when I tried to lose that I realized why this game fit the theme. Good job, very well done!
Fantastic game! Very high level of polish, and game feel.
One thing I would note is that you can just spam all 4 keys at all times without any repercussions.
Other than that, was very enjoyable, Finished 3 or 4 songs "legitimately" :)))
The music is absolutely fantastic. Some points of feedback would be to improve the sync of the notes to the music, currently it feels like they are not quite in time, it would make it even more enjoyable to hit the notes on time! We really enjoyed the art style of the game as well. The bouncing slimes and the frog gave a sense of urgency and importance to hitting the notes in time. Great work!
Thanks for the feedback!