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Cave survival's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1907 | 3.207 | 3.207 |
Overall | #3794 | 2.793 | 2.793 |
Creativity | #4550 | 2.655 | 2.655 |
Style | #4629 | 2.517 | 2.517 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The three rocks are built randomly each level, and they also randomly scale. There is also a random size powerup for the player.
Development Time
96 hours
(Optional) Please credit all assets you've used
Credits in the game
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Comments
Nice game, I like juiciness and smooth player control, graphics and sounds are simple but nice. I'd say that it would be better with more balancing, like i realized at some point that it's absolutely not worth collecting coins unless they are rigth in the middle of the map, because you are risking be randomly attacked by an arrow with -1 heart that worth 50 coins. Collecting diamonds also not worth it as 1 heart = 5 diamonds, but it is the only goal we have, so we need to collect them. It also means that if you lose 1-2 hearts it's actually quicker to restart the game to restore it rather than trying to restore it by collecting diamonds. Also i'd suggest arraows to have a visual hint before they fire, this should improve this risk/reward problem and make the game more fun as a result. This is all just some suggestion, not a hard critique or something, i actually enjoyed playing the game!
Thanks for the feedback! Will try to improve!
A very simple game but executed very well. Nice work!
Thanks!
Art is nice
Audio is nice
Gameplay is nice, just feels kinda cheated on when an item is close to a border, and the arrow suddenly appears
The game feels juicy, that's nice!
Fun little game!
This was really fun to play! The atmosphere is creepy lol.
Very cool that you also added character customization
Thanks for the comment! I still think I submitted it too early.
Kept me going for "one more round" several times. Some of the UI for health may be easier to keep track of in the top middle.
I really didn't expect to spend this much time playing this game. Very fun and enjoyable! I also liked that you have to buy upgrades and dodge arrows at the same time, this nicely highlights the fast pace of the game
Thanks very much for the nice comment!
Really fun to collect the coins! Great little arcade game, well done!
Thanks
I really like the screen shake effects you added when taking damage. It really makes the game feel good when playing. I wish there was some way to effect the scaling of the rocks themselves, maybe spending money to scale them for more shielding? Very fun though, nice job!
Thanks very much for your feedback!
The gameplay is really enjoyable, and i ended up playing it for longer than i expected, but the arrown out of nowhere can be a little annoying. Mabey add a little warning like 1 sekond before the arrow spawns?
that would make it too easy
Anyway thanks for your comment!
Fun game. One complaint i have is that the background isn't pixel art just like everything else
yea, I kinda suck at drawing
Cool post procesing effects bro, it has a good game feel
Thank you for your nice comment!
this is awsome!! I love this type of games and also it remind me just shapes and beats and geometry dash
Thanks very much!