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Wiscal: Wizard of Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1021 | 3.533 | 3.533 |
Style | #1528 | 3.633 | 3.633 |
Overall | #1597 | 3.456 | 3.456 |
Creativity | #2789 | 3.200 | 3.200 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a wizard who can scale yourself in order to beat all of the levels
Development Time
96 hours
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Comments
I enjoyed the music waaayyy much than I should have for a game jam. Well done, folks who worked on this cute lil game!
This was fun! The platforming while scaling yourself is very fun. I really like how you added a detection box so show the player visually when they can scale themselves. I would definitely recommend having some sort of death animation for the player just for detail and illuminating the door. Having the platforms and levels be mostly dark was a little strange to navigate. I think lighting up the door would at least show the player some good direction. Good work overall!
Nicely done use of a size-changing mechanic. I liked how it indicated when there wasn't enough space to grow, that was a nice touch. The lighting was a little too dark, but overall nice graphics.
When I first saw the "rescale in the air!" prompt, I was like "well that seems useless." But wow did you prove me wrong! Interesting take on the "scale yourself" formula, and the way you just ran with that main gimmick definitely made this game stand out! Nicely done!
Enjoyed this game a lot. Game was slightly too dark and would have liked quicker transition on sizes, but other than that, great game!
A bit dark but otherwise well done! At first I was annoyed that the change of size was not instant but then I understood you could use that to scale in mid air. Well done!
It is a bit dark, but not unplayable. Changing your size mid-air was an interesting mechanic, I think there are some other cool mechanics that you'd eventually come with as well involving scaling-while-doing some action (maybe if you picked up objects, they would change size with you?). Neat ideas, good job!
Good game, had fun.
Loved the scaling spell animation and very coherent yet simple artstyle. Nice idea, first time using multiple scales in one jump felt fun asnd creative use of mechanic. Great job!
Nice game with good visuals and also some nice music. (The Door sound is something Special)
a bit dark, but solid game, quite fun mechanics
its too dark..
Very nice pixel art and well thought out levels.
pretty good 2d puzzle platformer with wonderful pixel art and music. Only problem I had was how dark all the levels; it didnt add anything to the levels and just made them more difficult to navigate.
i had a fun time and its hard to achive something like that in less than a week
A very enjoyable gameplay loop sound design make me believe there are fairies somewhere playing the music.
The possibility to scale while in movement was a fun discovery before the level who teacher it :), that scaling remove all momentum i had to discover, a good learning curve.
Sadly didn't get to finish all 11 levels