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ScaleBOT 3000's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3234 | 3.063 | 3.063 |
Enjoyment | #3763 | 2.625 | 2.625 |
Overall | #4249 | 2.646 | 2.646 |
Style | #5344 | 2.250 | 2.250 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about a robot that was built to scale mountains (and play musical scales)
Development Time
96 hours
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Comments
Honestly this was delightful, I never knew I wanted Grow Home X Piano tiles X Tomodachi life life voices but here we are. The art was pretty basic but I actually think that is one of its strengths, the voice lines added so much character to the game and turned what would have been a completely fine place holder asset into an enduring little robot. I did find that it was sometimes hard to select the correct hand but other than, that I didn't encounter any major bugs.
Really looking forward to seeing what you do next.
I achieved a pentatonic and a major scale! I was very happy with this.
woah interesting game, did not except the double theme take with scaling scales. Super clever, neat game!
This game is really interesting! At first, I was a bit confused about the control, It would be helpful to have some feedback when attaching to the grip points. But overall, I liked the concept of the game. Nice job!
I liked the game's creativity, but it seemed a bit bureaucratic to me, in the sense that you had to do a lot of things, but you couldn't do them all at the same time. I played a game (whose name I don't remember right now) that had similar mechanics, but you controlled the character's limbs by pressing the controller button and the directional (analog) stick, making the game really chaotic (in a good way). Maybe something to make the game more dynamic. But I liked the game, congratulations!
Neat game! Very creative idea. Hitting both musical scales was a lot more challenging than it sounded!