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What's the floor?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5455 | 2.075 | 2.154 |
Overall | #6407 | 1.878 | 1.949 |
Creativity | #6603 | 1.853 | 1.923 |
Style | #6633 | 1.705 | 1.769 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about an elevator operator that must go in various floor solving math quizes
Development Time
48 hours
(Optional) Please credit all assets you've used
JSFX for sound effects
and copyright free elevator music
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Comments
I should go to bed and jet I found myself testing my math skills. No, it wasn't a great idea, more for my brain than for the game itself.
For what it is it works well, remiding me of some "train you brain games".
Gameplay:
- Do good math = score; do bad math = no score. Simple and catchy, even more if it used as an educational game. Everything to make kids learn, those days.
But I think it can developed more, even on different levels with even harder maths. Or, if this is the format, you have to add divisions and more multiplications. I almost only got those * 0.
Good idea the countdown, so you are forced to think quiclky without any mistake.
Graphics:
- This section need an improvement. The pixel idea is good, but you need to polish it up, as background and as UI. The elements are all there, but rough.
Music:
- Well... you've found the perfect one.
Relevance to Game Jam's Theme:
- Very forced. I can get that you change the number size with the calculations and they might grown... but still it doesn't fit very well. Or at least I think this was the idea.
I enjoyed my time playing it, now I try to sleep.
I should go to bed and jet I found myself testing my math skills. No, it wasn't a great idea, more for my brain than for the game itself.
For what it is it works well, remiding me of some "train you brain games".
Gameplay:
- Do good math = score; do bad math = no score. Simple and catchy, even more if it used as an educational game. Everything to make kids learn, those days.
But I think it can developed more, even on different levels with even harder maths. Or, if this is the format, you have to add divisions and more multiplications. I almost only got those * 0.
Good idea the countdown, so you are forced to think quiclky without any mistake.
Graphics:
- This section need an improvement. The pixel idea is good, but you need to polish it up, as background and as UI. The elements are all there, but rough.
Music:
- Well... you've found the perfect one.
Relevance to Game Jam's Theme:
- Very forced. I can get that you change the number size with the calculations and they might grown... but still it doesn't fit very well. Or at least I think this was the idea.
I enjoyed my time playing it, now I try to sleep.
Quick Maths
very simple game, nice job!
Cute math puzzler :)