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Deal with the Devil's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2349 | 3.307 | 4.375 |
Overall | #3652 | 2.835 | 3.750 |
Enjoyment | #3707 | 2.646 | 3.500 |
Creativity | #4831 | 2.551 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Yes! we have scales everywhere
Development Time
96 hours
(Optional) Please credit all assets you've used
All images are done by me, sound is sourced from opengameart.org, font is Alagard by Hewett Tsoi.
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Comments
Great concept! I love the hourglass animation as the timer. I think you should polish this up when the game is over—I’d love to see some kind of reveal animation after the scales bit where you find out what the debuff is.
The graphics are awesome! The gameplay can get a bit stale though if you get too overpowered, i guess that is the purpose ? But i found my self just getting everything every time, maybe the trade offs should be more brutal, but loved the idea with the " pick your own poison " type of game! Great work!
Ok, as far as aesthetics and theme go, I'm totally on board, it really catches my attention. Regarding the gameplay, it's similar to Vampire Survivors, which is fine. In fact, the mechanic of making a deal with the Devil, gaining power but also gaining disadvantages, is interesting. I see the 'Build to scale' theme as needing to know which advantages to build up to progress in the game. It's like choosing a build in a MOBA.
My observations are as follows: the flying enemies are as fast as you, so sometimes you take damage for free; the sound when killing large groups of enemies becomes tedious; and when you make a deal with the Devil, I would like it if, even after the deal, it told me what I agreed to.
In summary, great game, beautiful art, solid core, a diamond in the rough.
Funny thing sharing with someone a game with a same idea, the "make a deal with the devil"
A nice and fun take on the theme! The art is great. Love the overall dark vibe. Great job!
Ooooo, love the art and sound of the game. Reminded me of Blasphemous. The whole dark fantasy aesthetic tickles my brain. My only bit of critique is on gameplay, never really found it upon myself to try and not grab all the powerups to put it on the scale. I love Bullet Heavens and usually just want all the goodies. Didn't really feel the penalty of the choices. Regardless, good stuff!