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SnowySnowy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #15 | 3.200 | 3.200 |
Graphics | #24 | 3.300 | 3.300 |
Overall | #28 | 3.167 | 3.167 |
Fun Factor | #29 | 2.900 | 2.900 |
Audio | #36 | 2.900 | 2.900 |
Special Feature Implementation | #38 | 3.300 | 3.300 |
Theme Implementation | #42 | 3.400 | 3.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really love the aesthetic and music of the game - they both make it very chill - and I like the idea of a puzzle platformer, but thought the jump would be nicer with a bit more sensitivity in its range.
Loved the movement mechanic/physics, I did manage to get stuck in the bottom right corner though where I couldn't get back up top. Great entry!
Thanks, It can be tough, but if you brush against the wall on the way up you can rotate and jump mid air to get out to the side, this works for a lot of places where you can get stuck without it.
A very good game, love the physics.
Superior idea to restore a jump every time you touch a wall. Those wall jumps were top notch. Especially getting the last present was so much fun climbing that wall.
Managed to get all presents in about 3 min :)))
Would love to see more of your work of you using physics!
(BTW if you like rage games try mine, I think you will like it :d)
Thank you, I played your rage game, and I love the physics on that, I guess I just like games where the player jumps based on their rotation , It's an unusual challenge. I did a speedrun of your game and beat your time by 11 seconds, those last two platforms were rough though.
Reminded me of the game Getting ovber it with bennett foddy with something, cool idea
I haven't played that one, but It's a really popular rage game right? is it good?
The gameplay is amazing, the theme + special feature implementation are both good, and the graphics are nice. A small recommendation is to add SFX, but I still loved the game (it's also very rage inducing)
Thanks, I definitely feel the same way, during play testing I got really really frustrated sometimes when Snowy started to fall back down the tower climb. Which I took as a good sign, because I love making rage games, or at least difficult ones. (Maybe they're more fun for me, the one who has to play test them over and over.) I can imagine sounds for hitting walls would really improve the game, I just didn't think of it.