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CyberClouds (Low Res Jam - Archived)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #231 | 2.878 | 3.375 |
Audio | #260 | 2.345 | 2.750 |
Authenticity (Use of resolution restriction) | #260 | 3.518 | 4.125 |
Overall | #269 | 2.772 | 3.250 |
Gameplay | #277 | 2.345 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
It was just me. All art, dialogues, coding (well except sounds) was all my job. I had a lot of fun making my first game all in all.
Was the resolution a challenge?
The hardest part of the Game Jam was making dialogues. With only a 64 wide screen it was hard to create a font that is readable.
What did you learn?
Almost everything. I came into the Jam with basic coding knowledge. And now here I am. With my Game.
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Comments
Nice story and graphics! Solid entry to the jam. Well done!
Thanks! I'm almost ready with the next story part :D
I really liked the graphics and the story! Nice use of the resolution limit.
Thanks! The 0.2.1 Version will use just a bit higher and wider screen to create a better comfort for the text and better detailing in the future!
I'm curious to play but there's no mac version in the download (even though it shows the mac icon next to the download button).
Looks like I've misunderstood Unity. I'll drop Mac in less than 24h! :D
Great! Thanks.
Good graphics, ambiance and the background story is interesting, maybe you can display [E] on the door like [F] on the interactive element.