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A jam submission

60SecondsStruggleView game page

Submitted by AnshumanSinghvi — 12 hours, 3 minutes before the deadline
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60SecondsStruggle's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#1042.3912.391
Enjoyment#1172.3482.348
Overall#1242.3372.337
Presentation#1292.3042.304
Concept#1372.3042.304

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
unity

Use of the limitation
yes

Cookies eaten
sadly none

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Comments

Submitted

Pretty good game. The character's acceleration is really high, so it doesn't allow for many mid-air turns. The dashing doesn't have much use, as you cant use it in the air. Would have also liked to see some sound effects or music.

Submitted

Insteresting game, just wish you could stop momentum mid air.

Submitted

The Game is good although the sprites are blurry. you can change that by setting the filter mode on the sprite from bilinear to point no filter in the in the inspector

Submitted

- I'm very sorry you didn't eat any cookies this game jam. Maybe next time, you will have some cookies.

- I liked the sprites, especially the main character. They're kind of blurry, though.

- The core platforming physics work, and its fun to move around.

- Negatively, though, I think touching a wall counts as grounded, because I can run into a wall and just slide up forever. There's also something funny about the left/right motion. You seem to move in big chunks each time a button is pressed. It makes it hard to land precisely. A bit of animation to show when you take damage would help too.

None of the negatives ruin the game, though. Nice work! I hope you had fun making it. I had fun playing it!

Submitted

- I'm very sorry you didn't eat any cookies this game jam. Maybe next time, you will have some cookies.

- I liked the sprites, especially the main character. They're kind of blurry, though.

- The core platforming physics work, and its fun to move around.

- Negatively, though, I think touching a wall counts as grounded, because I can run into a wall and just slide up forever. There's also something funny about the left/right motion. You seem to move in big chunks each time a button is pressed. It makes it hard to land precisely. A bit of animation to show when you take damage would help too.

None of the negatives ruin the game, though. Nice work! I hope you had fun making it. I had fun playing it!

Submitted

Good game and a good start!

Submitted

I hope you continue to learn and make more games in the future, there were some rough spots with getting stuck in the terrain.  all in all keep learning and keep making games

Submitted

Great start, controls could use some tightening but you did a good job!

Submitted

I found a couple of bugs where  you can climb the left column at the start of level 1 and just fall forever, also some of the obstacles killed me and others didn't, but i liked the art and the controls

Submitted

Good Game

Submitted

Controls felt a bit slipery, but made it more difficult and interesting to play ehe. Also, cute little graphics !

Submitted

Few bugs here and there but fun game! Would be nice if the momentum from a jump could be stopped in mid air as it made some of the jumps difficult to make, but overall fun :)

Submitted

Nice graphics. With a pixel perfect resolution, it would be better. There's also the hitboxes to improve but overall it's nice for a game jam.

Submitted

Very interesting(but pixel art is blurry)

Submitted

Nice visuals! I thought that I can jump on mushrooms heads at first :D

Submitted
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veryyyyyy fast moving, but not bad