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The Ouroboros Protocol's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun to play | #3 | 2.507 | 2.591 |
Presentation | #4 | 2.771 | 2.864 |
Theme and creativity | #4 | 2.947 | 3.045 |
Overall | #4 | 2.741 | 2.833 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I beat the game! It's a bit odd that in the end, there isn't really a "cycle", despite it being themed after a circular loop, and the game even shows a circle, but the features do not actually fill it.
The way it looks once completed is confusing, because it seems like there were supposed to be four different layers, but there aren't. There are only three, but they're organized as if a fourth one is supposed to go on the bottom.
This game is slow and the game itself is fine but damn you have some TOUGH competition in this game jam. Most of the games in this jam have shown me unique things that I had no idea Profectus could do but sadly this is the one game that I feel didn't do anything crazy. I will say though that I might not got as far as you wanted me to. I only just unlocked every upgrade in the second row on the cycles.