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Project-N3310's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #23 | 3.333 | 3.333 |
Aesthetics | #41 | 2.611 | 2.611 |
Overall | #42 | 2.556 | 2.556 |
Sound | #44 | 2.222 | 2.222 |
Gameplay | #50 | 2.056 | 2.056 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Aparts from nullPointers reference errors, the core idea is there, could use more polish but that has been said before, perhaps some more instructions or "feedback" to the player can be given to make it easier.
Don't get discouraged though! For a three days game jam this is progress! It reminds me of my first game jam on here too.
Thx)
Game didn't load for me, but the concept looks cool
:{
I really didn't have a clue what to do, I kinda just moved around in circles until I died...
Aesthetically looks ok, sounds fine, and there didn't seem to be any major bugs. However, you uploaded a development build - which isn't a good idea. My screen got flooded with NullReferenceException errors, and after about 1 minute the whole thing lagged a lot 😅
Definitely has a bit of potential if you explain the mechanic a little more and uh, upload a release version 😉
Yes you right, I lost much time on imaginary and trash but forgot to make more important things) Dev build bc I know that webGL buggy and haven’t time for normal buid :’) Anyway thx
I was a little confused about what to do, but the movement of the piece and the clones that followed felt good. I would love to see this fleshed out more outside of the game jam with more time.
Thx, I can only agree with you, I take project definetly not for me with this time limit :)
Sadly I couldn't play this game a lot since it always started lagging hard after some time (playing in browser) so I had no real control over what I was doing :'D I like the idea and premise also love the bgm but sadly I couldn't experience much from it ;___;
Thx :) I was thinking that game don’t hard to make after that in last day I’ve tried make everything so failed…
Hey there! I don't think you failed since it could also be a issue on my side! I just wanted to let you know, that there might be an problem there :) I think it's not possible to cover every problem that might occur in this short span of time so please don't feel down!
Thx)
I feel like this game some nice potential, with a bit more polish, and better explaining of the main mechanics, it would be a really cool strategy game, well done!
Thx, game felt bad bc of my time managment I lost time on trash and haven’t got any for polishing :)
This Game was fun and stressed me out at the same time, with a bit more polish this can be a great experience
Thx, you right game is rough and there alot of polishing work for me)
This was interesting, though a little confusing. I managed to take the #1 spot at the moment, but I'm not 100% sure how I did it. Definitely stayed true to the clone theme, and it seems like there's something solid here. I just wish I understood how to play more. The only bugs that really bothered me are the ones that slowed the game to a crawl.
Ah.. yes, score is complicated is mess of all stats. Point of game it’s move player on red points and make them blue) Bugs really weakness.. Anyway thx!)