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Kenopsia's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horror | #230 | 2.457 | 3.250 |
Story | #271 | 2.079 | 2.750 |
Enjoyment (Best Game) | #318 | 2.079 | 2.750 |
Sound Design | #323 | 2.079 | 2.750 |
Aesthetics | #396 | 1.890 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Great atmosphere. The gameβs little touches, like the directional lighting, the subtle sound effects on the cars and the text messages build a mounting sense of dread. I wasnβt able to escape the monster!
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Comments
Really really liked the camera's behaviour!
I think that there could maybe be a texture around the edge of the walls? I noticed that sometimes there was, but iIcould only see it with the small vision circle around the player...
Thank you! About the wall textures, there was, but with the way the tilemap and player vision cone was set up, it was creating shadows over the buildings where the player's vision collided with a wall. It was one of those things that I was unable to find a solution for in time.
Cool idea! Felt really eerie and was fun to play
Cool prototype, very interesting use of shadows. Controls felt good. Also love the cover art! Only thing i wished was that when u died, it would have a checkpoint
Thanks for playing it! I've now uploaded a v1.0.1 that places the player at the entrance of the shop after death.