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The Mice Guys's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Creative Craze | #63 | 3.438 | 3.438 |
Best Mood Mojo | #73 | 3.125 | 3.125 |
Relevant to the StaySave! Jam Theme | #82 | 3.313 | 3.313 |
Player Engagement Power | #104 | 2.875 | 2.875 |
Innovative Impact | #115 | 2.563 | 2.563 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hey Everyone! The newest version with several bugfixes (click/drag bug is fixed now) is downloadable here: TheMiceGuys_v0.6
I couldn't generate any building and extra mouse! that's a bug or it's part of game-play?!
Hey Amin, no this should not be like that. Which version are you using? Please make sure that you downloaded v0.6 here. Start with the building with the trees and from there let your mice collect apples and then you can build the other mice an these collect wood, etc.
I hope i could help.
This game looks so cute, sadly I found it really hard to get what I have to do, I randomly clicked on advancements and tried to place something but it didn't work at all. At least I could watch those cute mice befriend each other.
Hi pebbles, i hope i can help. Did you only click on things or did you drag them onto the play area? You need to drag the advancements by holding down the mouse button ;)
Nice game, but was hard to figure out what is the problem. When I just clicked on the menu on the right, than I can't place anything, or even change the placement object. When I draw it (leave the button pressed, that was okay). Probably you should implement some placement cancel, to prevent this kind of stuck in the game. Great artstyle and models!
Hey KRÉ, thanks for letting us know, did this occur in v0.4?
It's in both versions. So yes, it occured in v04 as well.
All is fixed in version 0.6 here, have fun ;)
Loved the aesthetic! Very smooth and intuitive controls, however it is still a little buggy in the new version. I would have loved an indication of what the different behavior skins produce, but I still enjoyed playing it!
The artstyle is great, i had some bugs (even in v3) but it makes very much fun to play.
Hey, thank you! Glad you liked it, and for letting us know!
Cute game with a beautiful art style. I really enjoy the way you are building your population and the options you have. It is nice to see everything growing. Some sounds may add even more atmosphere. Great work!
Thanks Linus, noted!
Ahoi!
Really nice looking entry! Love the art style. Although the mechanics are interesting, I had trouble getting the game to function properly. I had many mice continually stuck on the bottom edge of the map, and despite trying many combinations of mice types I did not successfully find out how to gather stone... but the idea is great, and I think it has promise. (Also as someone else has commented, clicking items from the menu breaks the game which is a pretty big bug. But I know you can't currently update it.) Good work!
Hi and thanks so much for commenting and giving feedback!
You can download a greatly improved build (v0.3) on the games main page in the description, i put a link there ;)
Stone can be gathered from the stone-piles for which you need two strong mice carrying wood to bump into each other and make fire. with two fire you can the build the stone-quarry. hope that makes more sense now!
But the getting stuck is still a problem we'll address next, aswell as some other things.
Thanks and Stay Safe!
Hi all should be fixed and much more playable in version 0.6 here.
Cheers!
I saw this game in another jam
Yes That is correct, I saw that the theme of another jam fit the game, so i submitted it ther too ;)
...okay
Nice art style! My favourite!
Wow, thanks so much Piontek!
High five to you from Berlin!
High five from Düsseldorf xD
Very nice design/graphics!
Clicking on an item in the menue is a killer, cannot play on - only drag/drop works.
Incompatible items (e.g. fire+fire) have no icon when the mice have contact.
Where is fire delivered?
Most mice end up stuck at the borders.
Thumbs up!
Hey 5imon! thanks for taking the time to write!
We already adressed some bugs, but are currently blocked from updateing the game because of the submissions, but the icon-thing is a new one!
When mice meet sometimes they lose an object, we will address this. Our current build is working better, let me know if you want to try it, i could hook you up.
Played yours too, cool concept and execution! Definitely one of my fav's of the staysafejam submissions.
Yes, thumbs up!
Yes i'd like to help testing ;)
If youre inyerested in more humanoid anims for the mice, I could help - I use c4d or 3dsmax
Hey 5imon all bugs are fixed in version 06 which you can download here.
Have fun ;)
need help :( How to control this cute mouses? I can't assign any profession too mouses, and can't build any buildings. I just can take a profession icon but I don't understand how to assign it to the mouse.
Hi i'll try to help. You should be able to drag the profession icons onto one of the mice my holding your mouse button down, and then let go the mouse button. Then they will take up the profesdion, does that work for you? Keep in mind though that you need to build a forest/shed first so they can collect apples, otherwise you might not have enough resources to assign a profession. When you hover over an icon, you will see it's resource cost.
I hope this helps a bit?
All the best!
It looks cute but i couldnt manage to play it
how can i plop buildings?
Hey, thanks for playing and taking the time to write us.
You need to assign different behaviours/skins to the mice (you find these in the right corner of the menu, the strong mouse with the bluish shirt or the lover-mouse with the heart. The strong mice collect wood, lover mice.. well lets say they sometimes let your population grow ;)
Normal mice collect food, so be careful of how many mice you change to strong-mice or lovers.
When mice bump into each other they interact and combine items, two times wood makes fire, with fire you can build more houses...
Let me know if this helped you.
Regards.
Hey, all bugs should be fixed in the newest version 0.6 which you can download here.
Yep, runs smoothly!