Interesting game. I messed up trying to open the door to area B, to be fair right click is a strange button to "use" an item.
It desperately needs checkpoints. Some games of this genre work with few checkpoints, but the slog to get back to where you were is to great and the monsters aren't complex enough to make up for it. Every death made me contemplate just closing the game, cause the thought of running all the way back was disheartening.
There's a strange obsession with buttons in this game. In the course of what should be around a 30 minute game you click about 40-50 buttons xD