Definitely a bit trickier with the controls as I didn't have my controller on me, but by the end of the tutorial I was starting to get a hang of the keyboard controls. The concept is solid and the blend of fighting game-style combos and sidescrolling shooter seems pretty solid. My biggest feedback would be that the tutorial is a bit too hard for a first experience, and that might turn people away. That's largely due to having the first combat encounter be that many enemies and a combination of ground and aerial which sort of throws you into the deep end of having to figure out how to deal with both. The enemies also have more health than I would like, as it felt like I would have to throw tons of attacks at any target to actually take them out. Both of those combined makes for a relatively brutal tutorial. I think that could be a good fit for later in the game but if you start the player off by fighting like a single melee enemy, then a melee enemy and an aerial enemy, etc I think you'll be able to keep people engaged for longer. Overall though, solid foundation here so nicely done.