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I really enjoyed this game. I found the setting to be highly evocative; the text and illustrations made my mind wander and left me eager to try it out.

I loved the magic traditions, though I was a bit frustrated to see that most spells are focused on causing or healing damage. I felt the effects could be more creative.

I appreciated that the brief bestiary has its own flavor and doesn’t just adapt traditional creatures to the setting.

The system seemed quite interesting, although, just by reading, I have trouble imagining how material from other OSR/NSR games might be adapted to this one. It's something I need to experience in practice to fully assess.

Overall, very well done! Shadows of a Dying Sun is a very intriguing game, both in terms of setting and mechanics.

Is there any plan for a license for third-party creations?

(+1)

Hey Bruno! We hadn’t discussed it, but we’re certainly open to it! We’ll look into it.

Regarding the magic, a fair critique. I (Alan) have been dabbling in some expansions, but we haven’t gotten there yet.