Artistically this game is incredible, I loved the visuals and the sound design. I think the projectiles in the 'gain bullets' phase felt a little out of place visually, something more similar to the design of the character and dolls would have kept the immersion up a bit better.
In the gaining phase, it didn't feel like there was a downside to missing projectiles since the phase didn't end until you gained the full set of bullets, I wish you would be pushed into the next phase after a certain amount of projectiles spawned regardless of how many bullets you have, and you'd have to make up for it in the next one if you didn't do enough damage.
Really enjoyed playing this one through!