Thanks for the comment! Can I ask what felt off with the movement? Was is for example the animation not lining up with what was happening or rather something more technical? Thanks
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Yourwelcome. It's hard to explain, but I will try. The jump fall is a bit too fast; when I jump, the character goes up and starts slowing down, and when it gets to the end, the character starts speeding up and it makes the jump feel weird. The movement itself looks good, but I think the animation sequences make the character look like it goes one step forward and one backward, and it makes me feel like the character is a bit giddy.