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(+1)

As alot of people have commented - pressing E to pick up is unnecessary. The game feel would be better if it was instantly.

I don't see where the game fits the theme? You pick up fishscales .. I think it vaguely fits the theme. I think if the character you play scaled (either becoming bigger or faster, idk) - then that would add more to the theme.

The gameplay was fun but it become repetitive fairly quickly. I would create a smaller map,  with maximum 3 treasures. Also nice effects for when you don't meet the quota! :)

The e thing i 100% agree with. The scale theme is implemented in several ways, you scale up your fishtank by buying new ones and the fish have a chance to become bigger when you do this. The fishscales themselves were an original take from me