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Pretty good auto-battler for a game jam. I like the touch of having a permanent upgrade available each round. Having a greater variety of upgrades, and maybe being able to choose from a random selection of them each round would've been cool (bring a bit of roguelike into the game), but that would've taken a lot of design time, so it's understandable it's not there.

(+1)

Thank you, yes that was definitely planned but I ran out of time so I couldn't implement it :(