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(1 edit) (+1)

I honestly think it is the best game in this jam. but when you're about to scale a big fish it lags a bit, I assume because every scale is an object which means that if you try to scale that 2000 scale fish it creates 2000 objects, I don't know how, but I think its worth fixing it if you want to make it a big game (imagine scaling a fish with 100000, the computer wouldn't handle it). Also, it reminded me of Fish Ninja or Ninja Fish (I forgot how this game is called)

(+1)

Thanks for the compliments and feedback, that's a great point. We partially fixed it with the leviathan fish by using larger scales which made it better but ran out of time to implement a better solution or apply that to the other large fish.  Probably having groups of scales with a collider would be better but we will have to workshop it before releasing a better version.  

I was thinking about it for a bit and couldn't find a solution that won't ruin the fun in that scale removal thing, I do believe the big scales were cool though.