Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Definitely a really cool game!

Although the tutorial felt a little bit... lacking? It did not explain to me what critical mass is and how to reach it in time, but on the other hand it had cool videos that barely loaded on my machine. Kind of feels like the priority was a bit messed up there.

Another thing I did not understand is why I shouldn't just "bank" the things I collect as soon as I got them. I mean, they can't be knocked off and I still get to grow bigger in size?

All in all, it's still a really neat game. Having a  pool of objects around you that get's bigger unlocks some special kind of satisfying feeling in me. And the controller support is really the cherry at the top. My takeaway from the game though is that I really should check out Katamarí.

P. S.: Thanks for checking out my game yesterday on stream. :)

(+1)

The videos were intended to BE the tutorial and show you - rather than tell you - how stuff works.  Sadly, they were far too large to meet the upload criteria and cuts had to be made.  As far as your question about banking materials - yep, you are correct there is currently no penalty to just banking right away.  It's something we thought about and were planning to add enemy damage to knock items off, but couldn't get it working in time.  So consequently, the shields also are just cosmetic.  But glad you otherwise enjoyed the game.