Excellent concept with good ideas on it! I played the web version and there were a couple of tiny issues:
-Escape to exit for a mouse playing game (as well as tab, but less prominently) doesn't feel good.
-Sometimes exiting the house would place me outside of the real house.
-Some weird tool tips like "unlock door" would appear from the main house when looking to the chest (not even in "construction" mode).
-The final room key to open a door felt a bit anticlimatic, but the ending itself its pretty good, a shame it isn't really executed.
-There is a second of non accepting input in the code between pressing numbers which feels sluggish.
This are just tiny comments I'm sure you might be aware, a part of that I had a lot of fun, really. Excellent vibe, nice puzzles and ended wanting more! Congratulations!
Viewing post in The House We Made jam comments
Thanks a lot for playing!
Yeah a lot of people have brought up the esc issue. I'm going to rebind it if I make a post jam version.
The bit about the tooltips is bug. Thanks for finding it.
I agree that the final puzzle is anti-climactic. I wanted to do more stuff with the keys but had to cut scope. I think there is a lot of room to explore in the mechanic and I hope to expand upon it in the future,
Yeah going to remove the keypad delay.
This is my first time making a point and click and type game so I was worried it'd be unintuitive . It's great to see that that you had fun.