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Hey, look at that! I made basically the same game! Well, not quite.  I think your approach is really unique. It reminds me of Tetris with the "Next block" screen, but instead it modifies the playing field, kind of like a power up. To be honest, it was quite hard to wrap my head around this concept and even though I also made a puzzle game, I didn't get past "caped-man" (Love that you gave the levels names!), the second non-tutorial level in the game.

Definitely a cool concept, and a REALLY well polished game!

Yes, I agree. Thank you for playing. For “caped-man” the second block is the ‘L’ turned upside down in the upper right corner if you want to continue playing… It will get even more difficult though :D