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A creative way of scaling, but I would like to see even more scaling elements. What if for each X-amount of time, the clowns will get bigger? What if you could also scale your player to fit certain areas etc. (If this is already a thing I'm sorry, I played 3-5 levels and decided it became a bit repetitive)

The concept is cool, and I did enjoy the levels I played, but there's some lack of extra crisp.