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I tried to play Chapter 1 first but ran into some bugs. At first I somehow skipped the trigger for Billy's character screen to pop up meaning the rifle didnt spawn, walking into the rightmost tile next to the level transition seemed to get it to pop up. Unfortunately I cant pick the rifle up off the table no matter which angle I approach it from or what key i press which pretty much soft-locked me. 

I played through Chapter 2 and I was really really impressed with how stylish and densely packed with cool shit everything was. Very distinctive visual style.  The writing made me want to learn more about the setup in Chapter 1, the characters in Chapter 2 scare me up. The snake bitch battle was good stuff too, the battle sprites really caught me off guard. I feel like I cant give much feedback on the battle system since I was only able to play the 2 fights in this chapter, but it seems like there's a lot of room for strategy beyond just the usual attack/heal cycle. 

Favorite character: Beef Wellington. I'm literally just going off the screenshot but i am so excited to see that motherfucker in action once I do get to play though Chapter 1.

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Thank you for reporting these bugs, funnily enough I think they are new due to a thing I adjusted... Very good catch, I appreciate it. Will be easily solved. 

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Yes, I think I have fixed it. Will be uploading a "fixed build" once I have ported it and actually tried it properly.