Alright, I finally played it have some thoughts. Turbo spoilers and all.
So, what I like:
+ The amount of effort that was put into Ace Attorney minigame was mindblowing. Not only you had to draw new sprites for human characters, but a lot of those that have been drawn before have to be repurposed for the Courtroom Drama minigame. I know some people complained about the fact that the update took so long, but considering the quality and everything, I'm actually surprised it took it *this* fast.
+ With a proper repackaging, the separate version can be made inot just an A.A fangame, easily accessible for people who aren't even into the whole gay furry thing.
+ Love to see emphasis on human characters and the way they interact with the village
+ Also loved to see an actualy drama and action, something that vast majority slice of life games usually avoid (until the very end)
+ Just the idea of moving the plot forward without involving an actual monster hunting action in a way it was presented was quite genious.
+ Callback to capcom’s legacy
+ Jack. Just Jack.
What I liked not so much, disliked:
- There are a bit of tonal problems that I needed to get over at first. The way the plot suddenly shifted felt a litte a abrupt, and the presentation of A.A. segment with its iconic theathrics caused a bit of a tonal whiplash. It doesn’t help the fact that due to how memed AA series is it looked like a parody at first despite the seriousness of situation.
-+ its kinda weird that once hunters arrive you do not allow to even say as much as two words to any of the villagers, let alone see them. Even more strange it is not allowed to be before the AA segment, you would think that hearing the “culprit”’s and elder’s side of the story would be pretty damn important for Scrivener’s job. With it comes a lot of “tell, not show”, segnments where we are told about a lot of events only after the fact they already happened, at least before the whole courtroom thing. Gonna give it a pass due to budget and time constraints tho. Also I did liked how the tenstion and unrest gradually built once we see the slew of armored soldiers piling up in the village.
- The whole mystey about a previous Scrivener is a bit unbeliavable in a sense that our scrivener didn’t discover it sooner. You would think that at least one of the villagers would definetlely comment a conincidental arrival of a second scrivener which could be overheard. It also weird that a little too chatty folk like Koku didn’t even slipped it once, especially considering how much of a hardcore monster hunter fan he is, which lead me to believe that he either, somehow, was too young to remember that *and* never heard about him afterhards, or for the duration of the whole previous two weeks somehow was self-consious enough not to mention it even once. Both instances are low-key unbelievable for me.
- Scrivener’s character sprite is still eye-less.
Overall, really liked this segment. There were couple of problems for me at the start, but the direction the plot took more then saved all of them. My only concern is that some people won’t like new direction and phase out, but, hopefully, that will not happen.