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(1 edit)

Basic controls seem to function, although they are a bit finicky. Is there a reason to separate in air tricks controls with the general movement? There was a slight clunkiness when transitioning to a rail. 

Answering the end game query: handling seems mostly good, visual style at the moment is extremely boring. Animations on the characters are fine, but the lack of flair and more or less everything makes it hard to judge the visual aspects. 

Should add: was it fun? Yes.