A rail fighter that's a bit rough around the edges, but has great potential.
For an early demo, Bound By Blades is a pretty good play. I didn't know what to expect going in. I didn't expect what was delivered. I didn't expect I'd like this game, despite its flaws.Gameplay-wise.. I'm on the fence about it. On one hand, the "rail fighter" system does make things interesting. It does take a lot of getting used to and is not intuitive for a fantasy-style game. I'm more of a fan of freedom-of-movement, but the concept does work for this game.
Graphically, I dig the art style. While the animations aren't 100% polished, they're absolutely fine for an early demo.
The soundtrack is beautiful. I can't gush over the sound effects as much, but there's nothing offensive about them, neither.
The controller inputs are straight-forward. However, I must complain that the game switched around input notifications between the controller and the keyboard. It should be locked on one or the other, depending on if a controller is active. I've been having a ton of trouble with this on Spyro Reignited Trilogy as well, so perhaps this is more of a problem with PC games in general. Or, perhaps my rig's haunted. Who knows?
I can't comment on replayability, considering this is just a very short demo.
Overall, Bound By Blades is a little rough around the edges. However, despite its flaws, I see great potential in this game.