Yeah, I definitely tried to keep the total playtime down to at most 15 to 20 minutes in all, but I probably underestimated how long it would actually take for people to complete my game. I worried that the levels would be too short while making the game, but it seems I have the opposite problem and the game takes longer to complete than I expected. Another comment mentioned that the first few levels probably could have been scrapped or combined with the third level since they go by quick. Sorry it ended up being a longer runtime for ya, I'll make sure to have something that's more reasonable in future jams.