Thank you for playing it and taking time to write your feedback, it's very interesting to get others' opinion. The touch of silliness definitively introduces an second tone, which I hope helps being too focus on our own feelings and gives something lighter. As you said, it's very player-dependent, and probably can also change over time :)
I might extend the game in the near future but for the time being, it's constrained to 500 words as expected in the game jam.