I really love this game, but I find the pacing a challenge. It usually takes my groups about 2 hours to finish laying the foundations and then another hour or more to finish the first "regular" round. At that point, it's usually about time to wrap up, but I don't find it satisfying to end the game immediately after the first event, without the chance to explore how it affects the city afterward.
When you play/played i'm sorry did you say street magic, how many rounds do you fit in a session? Do you have any tips on making the game move a little quicker? Is it just a matter of the facilitator being firmer about keeping the momentum going? I almost always play street magic with new people, so I tend to take my time explaining the game and give the other players time to think and get used to the mechanics.
Nevertheless, the game is lovely and I'm glad to get to play it!