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(+1)

One more thought- I know you said not to look at the code, but I'd suggest using an array rather than a string of else-ifs for the descriptions. It's not super important, but once you have a lot of descriptions, it could cause performance issues if the game is checking through dozens of else-ifs every single time it's updating the bust size. Having an array of integers attached to strings and then loading the string attached to the largest integer below the target (so, your bust size) would be ideal- however, you're working in javascript and I'm not sure how it works there. <:3

Either way, good luck with the coding! I know it can be a real pain sometimes.

I remember a friend of mine telling me about that. It's something I want to look into, and might when I try and refine everything.

Thanks for the direction though. Every little bit helps!