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(1 edit)

okey. i'll be waiting for multitouch function. love your game engine! ๐Ÿ‘

parent.addEventListener('touchmove', function(event) {    
    
    // finger 1
    let x1 = event.touches[0].clientX;
    let y1 = event.touches[0].clientY;
    
    // second finger
    let x2 = event.touches[1].clientX;
    let y2 = event.touches[1].clientY;
});

added multitouch support in the latest version :)

(+1)

great ๐Ÿ‘

thanks for taking me into account