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(1 edit)

I really like this game probably better than the experimental version, actually. I just have some things to suggest: For the frost fire, does it actually only slow down enemies for 1 second? (when it is not upgraded) because even right when you get the upgrade, the enemies are still encased in ice after 1 second, so could you make the ice go away after the certain amount of time?. Also, I have 2 ideas for new upgrades that you could add. 1. An upgrade to get bigger fireballs, so that they can hit more enemies at once, and possibly do more damage. Also: just an idea you could make it like when the fireballs are big enough, they create craters, like a meteor, they does more damage or maybe slows enemies down because they have to walk through it. 2. This upgrade would probably be really good, so I think you could make it one of the purple upgrades that appear on lvl 60. (it only appears on lvl 60). Hypnotism, so enemies can attack each other, and maybe they do like 20% of damage they would do to the wildfire. 

Please consider my ideas! Also if you do add them in, can you also add them in this version? I play this one more so I'd prefer that. I know you said this version is like a year and a half old, so...

anyways, bye!

Hello thanks for playing and for the feedback! If the Ice is still remaining even after the duration it was supposed to last then its most likely a bug which was present in this v1.1. I saw that you said you preferes the version on this site (v1.1) more than the experimental (v1.4),  could you elaborate on that thought so I can better understand why you like the earlier version more?

The experimental version is a lot harder, and I actually don't usually complete the whole tree because some of the upgrades I wouldn't use, like the plant one where I flower ponds? I think it is that but I forgot. and if I don't unlock them then I will have a better chance of getting the ones I want, (I like immolate and regeneration the most). Also, this version, it is more fun because I can go to like round 730 :) that was my high score before I had to restart my computer :( Maybe you can add a save option? Like a unique code for each game and you can save that in the menu option or something? Also the beavers in the experimental version make It really hard because they take so much of my max health and I have to defeat almost all of them every round, but like for the squirrels, I can let them leave the screen if my regeneration is upgraded enough, then their acorns won't do much.