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(+1)

Cool concept and a nice vibe, but when I gave it a try I struggled very badly with how dark the game is.  It doesn't look like in your gifs for me -- I see the game, but anything more than a couple of feet away is engulfed in near-black shadows.  With the deathpits around, this results in me walking verrrrry slowly and staring at the ground, rather than chainswinging around like I know I ought to.  Here is a screenshot: https://imgur.com/0e5PKYu

Cool concept though!  If I could perceive the world I would have spent more time with it.

Thanks for the feedback, I'll definitely be more generous with lighting and clarity in the future!

If you want to see how the (work-in-progress) version looks now,  feel free to check some of my Twitter posts. There's some ambient light, but now I might tweak it to brighten up the indoor levels.