I played this as a one-shot with my tabletop group last night, and we really enjoyed it! It's a very engaging, flexible platform for roleplaying, and the mini-games give just enough structure to help craft the scene and get the fun gay fantasy melodrama you want from a game inspired by She-Ra.
The one thing I wound up wishing it had was a minigame for sort of exploration/investigation of a space. Venture Forth works a bit for that, but since it's more about travel it didn't quite fit the "we're in this town (or spooky castle or ancient ruin etc) & strange mysterious things are afoot & we're gonna poke around and figure out what's up" scene that we were looking for.