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(+1)

That was way more fun than I had expected. Though, the carrot shooting could be refined a bit; aiming is currently a bit clunky. Also, carrots sometimes spawn on tiles with trees, so you can't pick them up. When I died (game over) I was able to revive him. I'm not sure if that was intentional, but otherwise that is a much appreciated bug.

Thanks for playing!


Yeah, carrot's should collide with trees, I think it happens because the initial speed is too high and the physics system I implemented is to basic.

There's a tiny window you can use to avoid death, it's not a bug, it's a feature!