That was a really unique and immersive world! Seriously, top marks for pulling me in. The whole style of the art (the bright colors and glow of the sprites) was pretty effective there, too, along with the sound effects. I mean, how dare you put a child's giggle into a spooky game XD
The game mechanic was pretty neat, and the imp-infested wells gave me some Zelda vibes. I will say that the game loop got a little repetitive once I got into a rhythm. The spirit that came to steal my rosary was a great way to upset that monotony, but as soon as I got it back, then there wasn't much different. Maybe if the time moved a little faster, I might be encouraged to see visible progress?
Still, I didn't mind the loop as much because the garden was such a pleasant space to take in. I just can't get over how well you established the style and stuck with it!